![]() With the Hydrals, TLF is really all about them, and I felt it was appropriate to keep them to that story. You will notice that the Hydrals and the Obscura are not included in Stars Beyond Reach, and there are a couple of reasons for that. You already know these guys, and they work as they do in TLF. The Included Races From The Last Federationįor anyone who has played TLF, the above races are familiar, and you can skip ahead to the next section. I really don’t want to say more about it than that at this time, for fear of spoilers, but suffice it to say that one thing that encourages multiple playstyles is how the game reacts to you and what you learn about the world when you do. You won’t always get all the bits of the story in a given playthrough, but you will pick up clues as to what is going on depending on how you play. The way that a game plays out in SBR will be the same as in AI War or TLF, where it’s all procedurally generated. What exactly is the story behind that? Well, that’s something you’ll be able to piece together from the story as you play, and I’m not about to spoil that here.īefore you ask, the game is not going to have a traditional scripted campaign like Age of Empires or similar does - that’s not where the story is. Races from both games, plus all new races, all make an appearance on this one large planet. However… mysteriously there is a rather unlikely gathering of races on this planet. Ivoria is a large planet somewhere far away from both the normal stomping grounds of AI War and TLF, and as noted the events of this game take place also far into the future from either of those other games. However, suffice it to say that Stars Beyond Reach takes place far into the future from the timelines of both games… and it brings them together, at least a little. ![]() (Lots of parallel Earths in that case, too).Īnyway, the relative timelines of AI War and TLF are not made clear, and I don’t intend to clarify that here. You could claim that every sci-fi work ever written by anyone was all in the same universe, and it would still be a pretty empty universe if that was all that was going on. Nowhere in either game is the other referenced, and that makes perfect sense because they are nowhere near one another.īut what a lot of people - even sci-fi enthusiasts - really don’t think about very hard is just how HUGE the universe is. The Last Federation takes place in just a single solar system somewhere out in the cosmos, while AI War: Fleet Command takes place in a portion of our own galaxy, connected by wormhole networks. This hasn’t really been stated outright before, but I view these two games as being in two different galaxies in the same universe. The Last Federation And AI War Are In The Same Universe Whew, busy times!Īnyway, there are a few things that I wanted to share today about it, just as an early teaser. This is something that we’re working on in tandem with the current expansions for AI War and The Last Federation, as well as the general ongoing work on those two games, and the linux ports of all our other titles. Stars Beyond Reach is our upcoming 4X title, which is slated for release in April 2015. Everything else was already accurate, so there was no point having any confusion. UPDATE : Since the name of the game has changed to Stars Beyond Reach, and the logo has changed, I’ve come back and updated this post to reflect that.
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